My work from a group project module. Our group decided to make a rogue-like game set in a dystopian future where a corporation aims to ascend to godhood. The workers within this company live and work within the office megastructure, but growing discontent has led the higher ups to deploy the crunch controller. The crunch controller is a mysterious figure sent to keep workers in line, and is the role that the player takes in the game.
Our group had two artists and so we split the work between us, undertaking the roles we thought would be most beneficial to our own development and the team.
the game: https://tallysummers.itch.io/crunchcontrol
Credits:
Tally Summers (formally Benjamin Summers) – Producer/Designer
Zihang Jiao – Programmer
Rachel Brown – Artist
Alena Barr – Artist
Luke West – Designer
Daniel Wilson – Designer